Peck up your Troubles

“*Frightened meow*”

Directed by I. Freleng; Story by Michael Maltese; Animation by Ken Champin; Musical Direction by Carl Stalling. A Merrie Melody released on October 20, 1945.

A little woodpecker has just moved into a tree and Sylvester isn’t far behind. Using a hair net and twigs for camouflage the cat makes it about halfway up the tree before he is spotted. The bird haphazardly slathers the tree with some grease, and the next thing you know, the whole thing is covered, sending Sylvester sliding back down. And chopping the tree down is not an option, so says the nearby bulldog. (I like that he doesn’t interact with the plot much. He couldn’t care less what Sylvester does, as long as the tree if left alone.)

Sylvester tries stilts. He really should’ve thought this one through, as they don’t last long against an animal that frequently pecks holes in wood. The branch he grabs onto has a a similar fate. Sylvester tries crossing on the telephone wires. The bird finds the control switch, and Sylvester pleads for it to not be touched. The woodpecker does some good baiting here with a little ‘all right’ shrug. Sylvester does his best to book it to safety, knowing the bird is going to go back on his word. He does, and we never see it. (Does this cartoon seem a bit dim to anyone else? Even Sylvester’s fur is more gray than white.)

The plan that gets Sylvester to the branch is the riding a kite one. (Who’s holding the other end?) He’s got the bird trapped in his own house, so said bird tries a trick he saw Bugs do once. It works flawlessly, and Sylvester thinks that the totaled tomato is pressed picidae. He’s not getting any sleep tonight, which means it’s time to move to phase two. The bird disguises himself as an angel (Naturally, “Angel in Disguise” is playing. Stalling never misses an opportunity.) The “angel” gives his murderer a gun in order to make things right, because that’s totally what angels do. Sylvester actually starts to go along with it before he sees through the charade. He even manages to get a few well deserved shots taken.

The next day Sylvester is right back at it, and tries to batter down the bird’s front door. He ends up getting stuck in another branch, and the woodpecker baits him again by really taking his time getting set to give him a good pin poking. Fed up, Sylvester wraps some dynamite around the tree before the dog reminds him that it isn’t a good idea. As the cat puts out the fuses, the bird relights them and once they are all exploded, there’s no sign of Sylvester. The bird points up, showing who really wears the angel getup in this relationship.

Favorite Part: Sylvester figuring out an easy way to get up to the branch: just climbing air as if it were stairs. Then flashing the motto by which all animator’s swear: “Anything is possible in a cartoon!”

Personal Rating: 3

Bugs Bunny Nips the Nips

“COME AND GET ME!”

Supervision by I. Freleng; Story by Tedd Pierce; Animation by Gerry Chiniquy; Musical Direction by Carl Stalling. A Merrie Melody released on April 22, 1944.

Before I get to a personal story before I get to today’s post, I just want to remind you that war is awful. You know that already, I’m aware. Still, I just want it said that during times of war, we say and do things that we will come to regret. Things that are hurtful and we should be ashamed of, but still be strong enough to admit these bad things happened and not hide from our past.

Before I get to today’s post; a personal story about me and this short. It was just another high school day, another U.S. history class and one difference: a student teacher. He was going to talk about wartime propaganda and said he was going to show us this particular cartoon as an example. I’m a pretty introverted, shy, slightly misanthropic individual, so you better believe it was a big deal that I blurted out: “You’re so cool!”

He never played the cartoon. He didn’t say he changed his mind, he didn’t claim he couldn’t find it, he didn’t leave after that day so he had more chances. He just never brought it up again and never showed any cartoons in its place. I don’t remember his name. I don’t remember his face. All I know is I made a mistake: I told a man he was cool, when he was not. And I’ll never be able to apologize to him for my mix-up. If that man is you, I offer my sincerest apologies and hope you didn’t wind up passing on any genes to any unsuspecting offspring. Now let’s get to what you actually are here to read about:

START OF THE POST RIGHT HERE! Bugs is afloat in a crate somewhere in the Pacific. When he spots land, he gleefully heads on over. He comments on the peaceful serenity that surrounds him before reality bites hard. WWII is still in swing and this island is already occupied by hurtful, incorrect Japanese stereotypes. And since Bugs isn’t drawn in such a disrespectful manner, he must be on an opposing side. Shame this must happen, but war is war (is hell).

Bugs manages to fool a man by dressing as a Japanese general. The bowing commences, but give Freleng’s crew a small point for showing that our adversaries aren’t brain dead imbeciles, as the one onscreen very quickly realizes that this general before him is really Bugs Bunny. He even reveals the charade is up by spouting off his own “What’s up, doc?” Bugs takes off in nearby plane with the soldier right behind. But Bugs is fast, and lands and ties a rope to the other plane, stripping it of most of its body. And because it is war, he gives the parachuting man an anvil, sealing his fate.

Bugs happily marks his victory on a tree when he sees his next foe: a sumo wrestler. (I admit, I admire Bugs responding by painting another victory tally. That is bass.) The wrestling match goes about as well as you would think. We in the future know that Bugs can never win these kind of things with his “muscles” alone. He must dress as a geisha in order to get the drop on the big guy. (Since Bugs already has buckteeth, it’s only a smidgen less insulting than the rest of the cartoon.)

Two down, how many more to go? A whole lot of them judging by the boats being unloaded on the island. A brilliant plan must be wielded to get Bugs out of this predicament. A plan involving ice cream! That’s actually perfect as everyone loves ice cream! So Bugs gives the people frozen treats with real grenade filling! I mean, he sells them the stuff because he’s going to purchase a war bond. That’s my attempt of making some light of this scene, as Bugs lays down some downright nasty insults to the poor guys. Isn’t taking their lives enough? A lot of families are about to be changed forever. (And poor Mel. While I have no doubt he regretted saying these lines, I would like to see a quote from him saying that.)

What’s done is done. Bugs has killed a minimum of 62 soldiers who were just pawns in this horrible game, same as him. I understand that he is trying to bolster morale for his country, but I wish he never had to in the first place. Well, at least he can relax now, right? A quiet, peaceful island to forget the atrocities of the world is what everyone secretly desires, right? Big wrong. Bugs hates tranquility! (I believe it. You seen the adventures he has on a yearly basis?) He’s ecstatic to find an American ship in the water and calls for their attention.

Then he sees another local: a fetching doe that doesn’t seem too harassed by Bugs enthusiastically running after her. The short ends and we can exhale in relief knowing that this was as bad as things got in Bugs’s theatrical career.

No! NOOOOOO!

*long heavy sigh* Some other month, perhaps.

Favorite Part: Bugs letting us know that he’s just waiting for the deserted island that will inevitably pop-up, because deserted island’s tend to pop-up in these kind of pictures. He’s that kind of savvy.

Personal Rating: 1. A few okay at best jokes can’t deliver enough merit for me to tell average viewers to hold their noses and muck their way through.

Tree for Two

“I gotta job to do!”

Directed by I. Freleng; Story by Warren Foster; Animation by Ken Champin, Virgil Ross, Arthur Davis, and Manuel Perez; Layouts by Hawley Pratt; Backgrounds by Irv Wyner; Voice Characterization by Mel Blanc; Musical Direction by Carl W. Stalling. A Merrie Melody released on October 4, 1952.

Best be on the look out ladies and gents, the newspapers say that a panther is on the loose. I’m not a newspaper and I say that a leopard is on the loose. Panther is a term that people who can’t be bothered to read up on big cats use. Regardless of what you call it, this is a potentially dangerous animal that is roaming the streets and you’d be smart to use caution out of doors. The poor thing is lost, confused and scared and when animals feel that: they maul.

Enter Spike and Chester. (The latter making his debut here.) Chester is the hero-worshipper type and his hero is Spike. He suggests many typical dog activities and each suggestion gets him a negative answer and smack across the face. Chester saves his best suggestion for last: beating up on a cat. (I love how he still braces himself for another smack. Don’t let yourself be a hero-worshipper. Even the decent people will get sick of you.) Finally, something that piques Spike’s interest. Chester leads him to where a cat is located.

Their cat of choice is Sylvester. He was just minding his own business, singing and enjoying life. (He’s good at it too! If “Back Alley Oproar” didn’t convince you of his singing prowess, watch it again. It’s a wonderful short.) And that gets him hounded by hounds. He takes refuge in an alley with the two right outside. Spike keeps Chester out while he partakes in all the fun. Once inside he pulls on his prey’s tail. Only not really. That is a leopard tail, and Sylvester is hiding in a trash can. (Confused, but not stupid enough to point out there’s a mix-up.) That tail isn’t coming undone, so Spike follows it. He leaves quite shaken up. (On the bright side, it doesn’t look like he was harmed too physically.)

Chester takes a peek to see this “big” cat, but only sees Sylvester checking if the coast is clear. Chester offers to take care of the cat, but Spike’s pride ain’t having it. He goes back in to really give it to ‘im. The same thing happens, but Spike definitely took a beating this time. Chester still can’t accept this. (It constantly causes his whiskers to disappear in shock.) Chester shows that even a little dog like himself can pound the puss and fling him back to whence he came, so surely a bigger, stronger, (prick-ier) dog can do it. Spike’s resolve is restored.

Spike enters the alley again, and without a hiding place, Sylvester can’t do much more but claw blindly at the air. Amused, Spike lets him give his best shot. With both of them having their eyes obscured, neither one sees the leopard clawing the mutt to bits for daring to pick on his distant relative. Spike is horrified, and flees. Sylvester can’t believe what he’s seeing, but he seems to be seeing it. There must be more power in his paw than he ever imagined. Now feeling strong as a leopard, he comes after the two dogs himself. They’re going to get the claw and leave him alone from now on!

Chester isn’t convinced and once more beats and flings. (Stan Freberg, you are knocking it out of the park with this performance. Really wish you got to star alongside Mel more often.) So in the end, Chester is considered the tough one and he gets to bully and smack the hero-worshipping Spike, the leopard was eventually found and returned to the zoo which was given a good amount of funds to renovate the place and make it so the animals were happy in captivity, and though Sylvester got beaten up, he was known in all the cat circles as the one who turned the feared Spike into a groveling kiss-ass.

Favorite Part: The smile on Chester’s face when Spike tells him he can go get himself killed. It’s the same look we’ve all had when someone allowed us to do something dangerous, and we were about to prove them wrong. (Though not every one of us came out like Chester…)

Personal Rating: 3. But even if it’s successor got the same score, this one is better. I find the ending makes a lot more sense with everyone still unclear about what really went down. Makes Chester’s promotion make more sense.

I wanna play House

“♪ I gotta sing, ’cause I’m gay…♪”

Supervision by Isadore Freleng; Animation by Cal Dalton and Sandy Walker; Music by Bernard Brown. A Merrie Melody released on January 11, 1936.

If you were a time traveler, and you used that power to just go back and watch every Looney Tune and Merrie Melody in theaters in chronological order, you’d find this cartoon to be the debut of those famous rings that you associate with these shorts. (It’s always been the perfect way to frame the many characters who came after the rings left the screen.)

Out in the woods, two black bear cubs play. (Yes, black bears can have brown fur, you racist.) I think they’re siblings, and I’m claiming they’re both female. But to be on the safe side, I’ll give them the gender fluid names “coal” and “mud”. They’re wrestling and exploring the world, skills that will serve them well should they manage to survive to adulthood. Sadly, often times learning something requires a bit of pain, and Coal learns that even without teeth, a turtle bite hurts.

This amuses Mud, no end, and Coal ain’t having it. She flings a rock at her sister’s face. Look how fast it moves! She’s already displaying great strength! But Mud has awesome reflexes and doesn’t get the stone. Their father does. (Again, assumptions. They’re sometimes right!) He wants to know who did it, and both of his girls naturally blame the other. Personally, I’d always blame the first to deny, (Coal) but father bruin decides to rely on the spit test. You spit into your paw, smack it with the other paw, and whoever the exportation lands closest to gets the punishment. Spit says: Mud.

She gets some spanks (making cries that sound to me like ones you’d hear in a Dingo Pictures “film”) as Coal walks away. Happily, Mud doesn’t seem to hold any animosity and is eager to join a game of hide and seek. She’ll count and Coal will hide. With the game underway, Coal finds a caravan and takes a look inside. Whoever owns the place never learned the most important rule of camping: PUT YOUR FREAKING FOOD AWAY LEST YOU ATTRACT A LAND BEAR! They’re getting no pity from me. I hope Coal’s insatiable lust for the human vittles doesn’t hurt her chances of having cubs of her own one day.

Coal knows all about sandwiches, and makes herself a snack. And since there’s a jug of cider, a drink as well. It’s the hard stuff, and she’s drunk not too long after. The short has been frequently cutting back to Mud’s counting and she finally calls it quits after hitting 1,000,002; leading me to believe this has been going on for weeks. (And I guess Coal was supposed to call out when she was hidden?) Mud isn’t happy to find her sister lushly singing and cavorting in a human dwelling. She hits Coal with a tomato.

Tomato’s are nature’s sobering fruits, and Coal is cured and angry. The two wrestle, and accidentally unstick the brake. Since parking on level ground is for those who aren’t snorting jugs of hard cider, the vehicle careens down the hill; it’s two stowaways doing all in their power to steer. They eventually get the idea to use the brake once more, slowing the vehicle down, sure, but also losing the wheels to extreme friction. They crash, and seem relatively fine, but the cider jug hits Mud on the head, putting her into her own kind of daze. This is exactly the situation you don’t want your-

Father comes to his cub and sees her stumbling by a jug. That’s enough evidence for him, and Mud gets more spanks. (And you thought I gave her that name because of her fur, didn’t you?) Coal decides to get out of there once again, but this time a rock manages to hit her cranium. But we didn’t see who picked it up! Was it her sister getting sweet retribution? Or her father giving her some punishment for joyriding? What’s your guess?

Favorite Part: When drunk, Coal laughs every time she hiccups. It’s adorable. As is witnessing anybodies first drunken stupor.

Personal Rating: 2. Not a lot happened, and it wasn’t as fun watching Mud get unjust punishment as you’d think it is.

Hare-less Wolf

“Heywhat’salltheexcitement?”

Directed by Friz Freleng; Story by Warren Foster; Animation by Gerry Chiniquy, Art Davis and Virgil Ross; Layouts by Hawley Pratt; Backgrounds by Boris Gorelick; Film Editor: Treg Brown; Voice Characterization by Mel Blanc (Uncredited: June Foray); Musical Direction by Milt Franklyn. A Merrie Melody released on February 1, 1958.

Charles M. Wolf enjoys his life. Most wolves have to worry about hunting versus starving. Getting shot at by humans. Pounded by sheepdogs. Not Charles. He can sit on his tail and watch all the television he wants. Well, that’s the dream, anyway. The woman of the cave isn’t about to let lazy wolves lie, and tells him to go catch a rabbit for supper, as there’s no other food in the cave. (They’ve already eaten all the bats and olms.) Frightened, Charles takes his gun and his leave.

Bugs asks the wolf what he’s doing. And… Charles has no idea. Seems constant television is actually detrimental to to the brain, and like all lessons in life, Charles has learned it too late. Bugs is able to take a guess that since he has a gun, he must be hunting and Charles remembers that he is! … But what was he hunting? (Wonder if Charles is related to this guy. Wonder why Friz likes forgetful lupines so much.) He muses over a few choices, before Bugs guesses the correct one. Rabbit? That’s the ticket. And give Charles his due. Once he remembers, he takes shots at Bugs. Too bad he misses.

While chasing the prey, Bugs stops and asks what he’s chasing. Now that’s a good question! And while Charles has good answers, none of them are right. Bugs answers for him again, then trips him. Safe in his hole, Bugs flat out hands Charles a grenade, complete with instructions. He follows them, but does each step as he goes. I love how worried he grows as he reads that he has had ten seconds to throw the explosive, and they’re about spent. (Although, I timed him. He clearly had 24.)

Then there’s a gag that seems out of place. Charles just following a lit fuse to an explosive. Shouldn’t he have forgotten what he’s chasing again, and Bugs would tell him it was that? And he’d be all, “That doesn’t sound right.” But Bugs would tell him it’s what he was chasing, and the poor guy would follow the trap. He doesn’t even say something like “What’s this?” It just seems out of character. He’s forgetful sure, but I don’t think anyone’s attention span could be deterred that easil-I’m bored of typing today. I’m taking off early.

Fine. But I get next week off!

Bugs constructs a phony door on a piece of wood dangling off a cliff. And reminds Charles that he’s going to break it down, should it remain closed. (See? That’s how Charles should get started on asinine tasks.) He breaks it down, and falls down, too. Angered, he runs all the way back up to Bugs. Bugs asks him what he wants. Charles doesn’t know. It’s one of those questions we’ve all got to ask ourselves, and now is his time.

Come nightfall, he’s still at it. Working his way through every species of the animal kingdom. There’s only a couple million. He’ll be done in a few weeks. (Unless he starts thinking of all the extinct ones. Then he’s doomed to die out here.)

Favorite Part: After Bugs asks Charles what he is doing the second time, the smug smile he has on his face. It says “I’m a prick, but I do have fun.”

Personal Rating: 1? No, that’s not right. 2? No, not a two. 87,000,000,000? Nah. That can’t be right. …

Oh yeah! A 3! Yeah!

… Now what was I rating again?

Hare Brush

“Brudder, you got yourself a preposition.”

Directed by I. Freleng; Story by Warren Foster; Animation by Ted Bonnicksen, Art Davis and Gerry Chiniquy; Layouts by Hawley Pratt; Backgrounds by Irv Wyner; Voice Characterization by Mel Blanc; Music by Milt Franklyn. A Merrie Melody released on May 7, 1955.

Observe the E.J. building. HQ of Elmer J. Fudd the millionaire. (I hear he has a mansion AND a yacht.) He owns plenty of businesses too, so he’s done very well for himself. But owning all this takes a lot of pressure, and sooner or later, something’s gotta crack. Sadly, it was Elmer’s brain. Now, he thinks he’s a rabbit! He hops on all fours, eats carrots, and even makes the same noises rabbits make: Ehwhatsupdoc. This has his board members worried, and they decide he needs professional help.

They send him to the Fruit Cake Sanitorium. (It’s the best they can do with the lousy pay Elmer’s been giving them lately.) Now, I don’t know anywhere near close enough to be considered a psychiatrist, but is indulging in the patient’s delusions really how you want to start? Look at the guy. He’s even dressed like a rabbit now. (And if you know anything about what rabbit’s eat, you should be very concerned right about… now.) It’s then when Elmer notices another rabbit outside the window. He easily lures his fellow lagomorph inside with the promise of bushels of carrots.

Said rabbit is Bugs who is fooled into thinking Elmer J. Fudd the millionaire is one of his own. Since the window is now open, E.J.F. the M. bolts. (Probably to check on his mansion and his yacht.) Bugs finds the place comfortable enough. Comfy bed, plenty of carrots, a rabbit could really learn to love it here. Now the doctor enters. Getting a look at Bugs has him claiming this as the most severe case yet. (So tell me, “doc” whose name is on that M.D. in your office? And why do your pants keep changing color?) He assures “Mr. Fudd” that while there is nothing wrong with being a rabbit, being a millionaire is even better. (You’ll get a mansion and a yacht!)

Thanks to modern medicine and verbal conditioning, Bugs leaves the place as Elmer J. Fudd, Millionaire. He owns a… yeah I’m sick of that too. I apologize. It’s Wednesday, and that is the day when Mr. Fudd goes hunting. Bugsmer is all for it, and in the woods he finds the perfect target: Fudds Bunny. Let the chase begin! Bugsmer thinks he’s got the rabbit cornered in a cave, but it’s really a bear. Running for his life, Fudds tells him to play dead. Always works. Too well, for the bear decides to dig him a grave. And since they’re atop a cliff, down the hunter goes.

When hunter finally finds hunted, victory is most definitely assured. That’s when a man taps Bugsmer’s shoulder asking if he is Elmer J. and you know the rest. The hunter affirms that he is, and the man reveals himself to be here to take him away. Seems even millionaires aren’t immune to the certainties of life, and Mr. Fudd has a good number of back taxes to his name. Bugsmer is dragged away, leaving Fudds to his freedom in the forest. Which leads us to the biggest question: was this Elmer’s plan from the beginning? (Smart AND rich. You don’t see that combo much anymore.)

Favorite Part: When Elmer first sees Bugs outside and get his attention. Bugs asks if Elmer is trying to get his attention and when Elmer confirms, Bugs gives him the (hare) brush off. That’s probably the most human thing he’s ever done!

Personal Rating: 4. Wow, has Freleng and his unit improved since last time! Far more interesting story, plenty of time for Blanc and Bryan to imitate each other’s characters, a brilliant way to shake up the standard plot; you’d find it hard to believe that Friz ever disliked Elmer.

A Star is Hatched

“Goodnight my little pine knot.”

Supervision by Isadore Freleng; Story by Tedd Pierce; Animation by Bob McKimson; Musical Direction by Carl W. Stalling. A Merrie Melody released on April 2, 1938.

In the little town of Hickville, Emily the hen idolizes the stars and starlets of Hollywood and fantasizes about the time when she too will be on the silver screen. (Ironically enough, this short actually being her second time. She wouldn’t get a third.) So enamored is she that she even talks like Katharine Hepburn. (Unless that is her normal speaking voice. It’s possible. I sound like J.K. Simmons, myself.) She can’t be bothered with the local rooster who comes a courtin’ for her wing in marriage. The high life is always the best life!

What luck! There’s someone at the gas station she lives at who could be a huge help with getting into pictures. A one J. Megga Phone by name, on his way back to Hollywood. (I love how he wears three pairs on sunglasses. I should do the same.) Emily lets him know that she has every intention of being big one day, and he likes what he sees. (She is pretty cute.) He hands her his card telling her to look him up, as home he goes.

Emily rushes to get her bags. (Past Alfred Hick-cock who never moved an inch.) She’s Hollywood bound! And she’s so committed to her dream that she walks the entire 2,000 miles which means Hickville is located in Maryland or West Virginia. (Or maybe her hitchhiking had more success than the montage suggested. Less impressive.) She makes it though, and she gets to see what some of the stars are doing when not on screen. Clark Gable drives a trolley, and W.C. Fields directs traffic, for example. And we see the cement footsteps left behind by Robinson and Garbo. (The former having a gun print; the latter being humongous.)

The picture business, that’s what Emily is here for. And Mr. Colossal wasn’t bluffing, he really is a director. One with at least 15 assistant directors who agree to whatever he says. (Except the 15th one who still has a shred of individuality and personality. Give us one week more, we’ll fix him.) His latest picture is a musical medley to America’s 48 states and if the clapboard is accurate, his name is actually Buzzard Berkelee. (I knew his cool name was too cool to be true.) Odder still, his movie is comprised of humans. Yeah, we already saw plenty, but it was only now that I realized how weird this world is. What does everyone eat?

Emily finds a casting office, but it turns out she’s not the only pullet here. Seems Mr. C gives out business cards to any girl he comes across and the room is already packed. And when the man himself enters, Emily can’t catch his attention; not that he even looks at or acknowledges she exists. Emily is already broken. Embarrassed and upset to find she was just one of many, she decides to forgo any hard work that would get her a position, and heads back home.

She married Alfred and we see how happy their little family looks. But one daughter can’t help but idolize the silver screen, and fantasize about when she too will be a star. Emily ain’t having it and gives her kid such a smack. If she’s not going to be an instant success, then nobody is.

Favorite Part: When Colossal says, “If you ever want to get in pictures, look me up.” and hands Emily his card. Flipping it reveals just that is written on the back. Not only gives a clue that he has so many of those cards, he’s memorized the script, but can be interpreted as him just being too dumb to remember what to say.

Personal Rating: If you’re not familiar with some of the biggest stars of the day, you might find the majority of jokes confusing. It’s a 2 for people like you, and a 3 for the rest of us.

Cats and Bruises

“Here comes Mr. Butt-inski.”

Directed by Friz Freleng; Co-Director: Hawley Pratt; Story by John Dunn; Animation by Bob Matz, Norm McCabe, Don Williams, Manny Perez, Warren Batchelder, and Lee Halpern; Layouts by Dick Ung: Backgrounds by Tom O’Loughlin; Film Editor: Lee Gunther; Voice Characterization by Mel Blanc; Musical Direction by Bill Lava. A Merrie Melody released on January 30, 1965.

On every Cinco de Mayo you can find all the mice in Mexico celebrating. That’s all well and good, but it also means they’re all in one location and Sylvester knows that spot. He tries to infiltrate the party with his own mouse ears (It’s worked before.) but Speedy can see through the disguise and tells everyone to run while he takes care of the party crasher. Speedy even uses an old sign to taunt him. (They still have that? Move on, guys.)

Speedy gets Sylvester into the nearby dog pound a couple of times. (Must be why they chose this venue.) But the budget doesn’t allow any scratches on the cat. He does manage to get Speedy in a net, and dragged around. He’s smart enough to grab a hammer, but slams into a pole. Later, Speedy takes a romantic boat ride with a mouse doe, whilst Sylvester tries to sneak up via rubber raft. Speedy pops that with a dart.

Like the new saying I just made up goes: if you can’t bead’em, outspeed’em. Sylvester is putting his engineering degree to good use as he designs a car that will actually outpace Speedy. We said it was crazy and couldn’t be done, but only the first part of that statement came true. As amazingly enough, the car is doing a dang fine job of catching up to the guy. (If we could see the speedometer, we could use basic math to figure out Speedy’s top speed. I’ve never wanted to do basic math more in my life!)

As it turns out, Speedy is the fastest mouse in all Mexico, and that includes his stopping speed. Meanwhile, it seems Sylvester never foresaw the mouse calling it quits, and didn’t bother to install brakes. He drives off a cliff and into a lake. (Although the camera pans upward. So we should all be forgiven for thinking it launched him into the thermosphere.) Speedy lets everyone know that it is safe to continue partying, and they dance again in the same shot we saw them in originally. (Wait… Speedy really kept them waiting while he went on a date? What a cheesehole!)

But Sylvester isn’t dead if that’s what Speedy was implying; he’s just in a wheelchair. So he can still chase the mouse in a way. Speedy humors him by running a fraction of a fraction of his normal pace. What a cheesehole.

Favorite Part: After Slyvester gets out of the dog pound. Speedy asks if he’s nervous. I like Speedy’s smug face, and the quick “yup” Sylvester responds with.

Personal Rating: 2. And that’s me being nice. This whole picture was a mishmash of reused gags we’ve seen before! (Probably why the animation looks a bit more polished than what was coming out at this time.) However, casual fans and newbies could probably find enjoyment here. (Still, I wouldn’t use this to introduce the characters to them.)

Stooge for a Mouse

“…You like cats, how come?”

Directed by I. Freleng; Animation by Arthur Davis, Gerry Chiniquy, Emery Hawkins, Ken Chapin, and Virgil Ross; Layouts by Hawley Pratt; Backgrounds by Paul Julian; Voice Characterization by Mel Blanc; Musical Direction by Carl W. Stalling. A Merrie Melody released on October 21, 1950.

It’s so nice to see Sylvester happy. Even better? He’s happy with a dog! A dog! His natural enemy! It doesn’t matter what he does, any dog sees him and he gets mauled. Mike is much more understanding than those neander-canines. He’s even happy to let his pal use him as a pillow. But there are still responsibilities to uphold, and Sylvester’s main one at the moment is keeping his eye on a mouse.

Whoever owns this house loves leaving unwrapped cheese on the table. Naturally, the visible scent is going to attract a mouse. But Sylvester is on the job, and while not fully catching him, does send him running back to his hole. Seems like this isn’t the first failure for the rodent, so he’s going to have to resort to chicanery if he wants that rotting milk-wad.

He cuts a hole in the ceiling and lowers a phone receiver. Taking the other end, he starts putting doubts in Mike’s head about enjoying the company of cats. They only like other life-forms for their warmth, and will kill you once you outlive usefulness. (I mean, I don’t think he’s wrong…)  To make things worse, he plants a knife in Sylvester’s paws and has the dog look. He’s not pleased and banishes his chum to the other side of the room. Let’s call the mouse D.J.! (Short for dick jerk)

Mike sleeps once more, and Sylvester decides it’d be okay to at least share the rug. Mike can have some personal space, sure. But once the two are asleep once again, the mouse ups the ante. Wielding a mallet, he gives Mike a whallop and plants the weapon on Sylvester’s person once more, fleeing before his trick is discovered. Again, Mike is pissed to think what he once considered a good friend is now causing him bodily harm.

D.J.’s tricks get worse, and Mike decides the only option is to put the cat in shackles and throw him out of the room. Even though this should help prove Sylvester’s innocence, Mike still blames him when the mouse saws a hole around him, and gives Sylvester the saw. (Really, Mike? You don’t see ANYTHING suspicious about this? You KNOW there’s a mouse in the house.) He gives Sylvester a pounding leaving the cat dazed. But the mouse has one more scheme to try: it involves a boxing glove and horseshoes.

Figure it out yet? D.J. is going to use a magnet to drag a horseshoe-filled-gloved-Sylvester into Mike’s mug. That’s it. Mike retaliates and punches the (still oblivious) cat right back again. And the mouse pulls him right back once more. This goes on for a while, and when it’s all said and done, the house is a wreck and the two pets have been knocked senseless. D.J. goes to get his cheese, but thank goodness for small mercies. You see, you can’t turn a magnet off and it pulls on something else metal. The lighting fixture which comes undone and knocks D.J. unconscious. Hopefully when everyone comes to, they’ll know who’s really to blame: the moron who lets good food sit and spoil.

Favorite Part: Mike being a very supportive friend when Sylvester admits the mouse got away. He still thinks his pal did a good job scaring the pest, and that’s what really matters. What a good dog!

Personal Rating: Before we get to that, here’s a bonus Toon for you to watch:

Now, even thought this cartoon doesn’t look or sound as good as what we’ve already discussed today, I find it the better picture. First off, the dog and cat’s friendship is so cloyingly, saccharine-sweet, that you kinda want to see them change tune. (Doesn’t help that the cat sounds like Meowth with his balls caught in a vice.) Second, Herman actually makes BOTH of them think the other is turning traitor, so you don’t pity them too much. And most importantly, they catch wise to his scheme so things will most probably work out.

TL;DR: I’d give this today’s short a 2, but if you’re not as sentimental as me, you’d probably say it deserves a 3. ( Herman’s short DEFINITELY earns a 2.)

Wild and Woolly Hare

“You been eatin’ onions.”

Directed by Friz Freleng; Story by Warren Foster; Animation by Virgil Ross, Gerry Chiniquy, and Art Davis; Layouts by Hawley Pratt; Backgrounds by Tom O’Loughlin; Film Editor: Treg Brown; Voice Characterization by Mel Blanc; Musical Direction by Milt Franklyn. A Looney Tune released on August 1, 1959.

Today’s short takes place in one of those sepia-town tones. The buildings are sepia. The ground is sepia. The sky is sepia, and yes, I’m sepia too. (Probably should get that looked at.) But the big news is that Yosemite Sam is coming to town. And he’s actually going by that name in this short. Most folks in the Fat Chance saloon want nothing to do with the guy, and flee. Only Injun Joe is willing to take a shot at taking a shot. (No, it’s not that one.)

Sam’s on his way! (And they only show his shadow, as if we don’t know what he looks like. Maybe you could get away with such a gag in 1948 at the latest, but anyone intentionally watching this short knows what to expect.) Joe asks a man to hold his beer while he attends to their guest. A guy who has hair growing on his eyeballs. (Probably should get that checked out.) We don’t see the outcome, but we hear gunfire and Harry Ayes decides to have the free beer that was so graciously donated to his cause.

Sam enters the place, boasting about his power and giving anyone crazy enough to try it, a chance to challenge him. Enter Bugs, in full cowboy getup. (It’s surreal for me to see Bugs wearing pants. Dresses suit him much more.) He’s not taking Sam seriously, and proves his own abilities with a gunshot that ricochets around the town before parting Sam’s hair down the middle. Oh, it. Is. ON! Always one for trying new things, Sam agrees to give the gentlemanly duel routine a go. Bugs trails him, so even when Sam jumps the countdown, he misses the target right in front of him. (I like Bugs’s little nose kiss. It’s funny.)

While bullet exchanging commences, Sam comes to the realization that the train he is planning to rob is passing by. He’ll be back later, but Bugs won’t as the rabbit plans to save the train. He gets on board and Sam decides to tackle him head on. Finding his own locomotive ahead, he starts her up and tells Bugs he better sto-op! Bugs isn’t one to ruin a good game of chicken on the railroad, and both turn up the speed. Intense stuff!

Sam is quickly losing his cool, Bugs isn’t. Give Sam some credit though, he never even attempts jumping. He braces for impact. (So. Bass.) Bugs doesn’t crash as his train can extend over the smaller one. Sam finds himself going off an unfinished rail into the drink below. True to his word, Bugs saved the train. Our hero!

Favorite Part: Sam challenges Bugs to shoot holes in an airborne can. Bugs tosses the can up, aims, aims, aims, and fires when his gun points at Sam’s face. (He misses the can too.)

Personal Rating: 3